..I’m recovering from “professional” knee injuries since 2016, progressing well and now aiming to return to pitch in near future.
Fun fact 1: When people ask me to repeat my name in a phone call I always say “Fan, F-A-N, as in ‘football fan’ “. Yet in most cases they still think it is Sam.
Fun fact 2: my favourite club Arsenal and my hometown club Beijing Guo-An(国安) have so much in common:
- Both won quite a few domestic cup titles, not so many league titles, and none continental cup..
- Both from capital cities and owns the best football stadium with no doubt.
- Both rank 1st in the league table alphabetically.
- Arsenal in English can also mean “a place where weapons and military equipments are stored”, whereas Guoan(国安) in Chinese can also mean the Ministry of State Security.
Last time I checked they both ranked 4th place in the league table…
I have a multi-disciplinary background in Mechanical Engineering and Automation (B.Eng.) at Shanghai Jiao Tong University, CN, Robotics (M.Sc.) at King’s College London, UK, and Material Perception (Ph.D.) at TU Delft, NL.
In November 2013, I joined the Delft Perceptual Intelligence Lab (pi-lab.eu) as a Ph.D. candidate in the section of Human Information Communication Design (HICD) in the Faculty of Industrial Design Engineering. The Ph.D. project is within the EU FP7 Marie Curie Initial Training Network (ITN) project PRISM – Perceptual Intelligence of Illumination, Shape and Material. Currently I’m working as a postdoc collaborating with P&G (Germany) in a UX research project.
The main aim of my Ph.D. project is to measure the visual perception of materials. During my Ph.D., I developed a novel interactive probing method for purely visually and quantitatively measuring material perception and its interaction with lighting perception. We also implemented multiple experimental methods and found consistent results:
- a) physical material properties were mapped with associated perceptual judgements;
- b) human data were interpreted into intuitive understandings for perception and design;
- c) optic-based models for canonical materials and lightings were developed;
- d) optical cues that trigger the perception of canonical materials were identified.
I am experienced in Experimental Design, Interactive Interface Design, Data Analysis, Computer Vision, 3D Modelling & Rendering, and Computer-Aided Design & Manufacturing.
Contact me via f.zhang-2 [at] tudelft [dot] nl